About me
Co-founded Slant Six Games in 2004 and was instrumental in growing the company to 200 staff before a successful exit in 2013. He has over 20 years’ experience as a technical specialist and senior manager with some of the world’s largest videogames, real-money and social games developers such as Sony, Electronic Arts and Aristocrat. Paul has a proven history of providing technical direction and leadership, and has extensive experience in wide range of programming disciplines, from low-level systems, 3D graphics, team content authoring tools to current mobile and web technologies. Paul has personally developed ground-up AAA game and graphics engines for all video games consoles since PlayStation1 as well as for Windows PCs, and iOS & Android smartphones and tablets.
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